nwn2 druid spells. I don't know if this is a Druid issue, a new patch issue, or just some issue I've never run across before. nwn2 druid spells

 
 I don't know if this is a Druid issue, a new patch issue, or just some issue I've never run across beforenwn2 druid spells  The decision you'll be making is if you're the kind of druid that holds the mid/back line and casts spells or if you want to Wade into melee and destroy things

However, even if you can't benefit from the full bonus immediately, if you later gain noncaster-level HD you may be able to apply the rest of the bonus. Make sure that you have that character targeted (by left clicking on them). Healing spells have a reverse effect on undead, harming instead of. So by 20 I'll have 16th level Bardsongs, up to 3rd. For spells: Generally pre level 6, spells should be primarily buffs and the odd disable for a Gish Wizard. The target creature is healed for 3d8 points of damage, +1 point per caster level (to a maximum of +15). Or you can cheat and summon yourself an Eldritch Knight Chain Shirt. Resistance:. Deafness also harms Bards since it stops them from singing or even using inspirations. The problem seems to stem from NWN2 turning off the quick-bar slots entirely. 96 Baldur's Gate: Enhanced Edition. Beyond caster level 24 the spell lasts longer extended than it does persisted (48 minutes). Cure Minor Wounds: Cures 4 hit points of damage. All spell levels have been synced with online version of the English manual. And in most fights you (or your companions) are killing stuff quickly. Rince and repeat. To prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level (Wis 10 for 0-level spells, Wis 11 for 1st-level spells, and so forth). Six levels of Monk gives Improved Knockdown and leaves 17 levels of Druid. Cleric really only benefits you if you stay in your human shape so you can spell cast. The class is quite strong, especially early on. Light: Object shines like a torch. This is a focused Druid NWN spellcaster that targets Evocation school NWN Druid Spells. Line 54: This spell doesn't use the NWN2 ApplyMetamagicDurationMods() and ApplyMetamagicDurationTypeMods() functions. , then 5 in Druid (to stay at effective. Don't go for dexterity in NWN, as long as you make a strength rogue it plays fine. Type of feat: Epic Prerequisite: Ability to cast 9th level spells 1, Spellcraft 30 ranks Classes: Druid, Wizard, Sorcerer, Spirit Shaman, Warlock 2, Arcane Scholar of Candlekeep, Arcane Trickster, Eldritch Knight, Pale Master, Red. Additionally, ability modifiers should be taken into account. Requires Both Expansions (SoU & HotU) Description. The feats in this new category relate to the wild Shape ability, and all require it as a prerequisite . This spell will also lower the target creature's SR rating by 5 for ten rounds. After 20 rounds, the. The Druid and Shifter class in NWN are greatly handicapped - NWN doesn't give us the "Natural Spell" feat, which allows spellcasting in animal/shifter forms. To prepare or cast a spell, the druid must have a Wisdom score equal to at least 10 + the spell level (Wis 10 for 0-level spells,. Extend and Persistent Spell are needed for your Favored Soul buffs. The target animal companion gains +4 Strength, +4 Constitution, +1d10 Wisdom, and +2 to attack rolls for as long as it remains at your side. Cleric 20 is insanely good. Neverwinter Nights 2 (NWN2) is a computer role-playing game set in the fantasy world of the Forgotten Realms, one of the popular campaign settings of Dungeons and Dragons. If MotB is installed, all characters gain a feat at 21st level and every odd level thereafter (23, 25, etc. ) until level 29. Class Name Type Source Basic Overview Notes and Implementation Potential. Type. Essentially, this is identical to the DnD 3. Other. All shapes have the same physical stats as the normal shapes. Throw in plenty of points here. Exceptionally complex locking mechanisms or magically sealed doors and containers are beyond the abilities of this spell. Creatures with more than 6 HD are immune to the fear effect. Epic spells are powerful abilities which may be learned by epic characters once certain requirements are fulfilled. Specifics: An animal companion may be summoned (and unsummoned) by the character. ether_rogue • 3 yr. The exotic weapons list includes the bastard sword, dire mace, double axe, kama, katana, kukri, scythe, shuriken, and two-bladed sword. There is also inspiration from NWN2 of course which makes use of a similar engine setup (albeit 3. Monk is a base class in NWN2. While the. The Druid Build is a NWN Build for BioWare's cRPG Definition of 2002, Neverwinter Nights 1. and those are just low-mid level abilities. Spell level: druid 5 Innate level: 5 School: transmutation Components: verbal, somatic Range: touch Area of effect: animal companion Duration: special Save: harmless Spell resistance: no Description: The target animal companion gains +4 constitution, +1d10 wisdom, +4 strength, and +2 to attack rolls for as long as it remains at the druid's side. Natural Spell: Druid 5+ (and Wis 13+) Allows druid to cast spells during wildshape Nature Sense:If you don't really care about that, then I'd just keep Rogue and SD to a minimum and focus on taking Wizard levels. The target animal companion gains +4 Strength, +4 Constitution, +1d10 Wisdom, and +2 to attack rolls for as long as it remains at your side. Attributes: A Druid's primary spell casting attribute is wisdom. Both the manual and the wiki say that Paladin spellcasting is Wisdom based, which also matches 3e rules. You can find the draft here: Draft 1. This leaves you with 22 levels in Druid - enough for a full spellbook and almost undispellable buffs. Clerics who take the Animal domain are able to call a faithful animal companion and cast spells that give them bestial agility and perception. Druid spells are meant to complement his other abilites, not to be one and all solution to every situation. You need foreknowledge of game mechanics, what enemies you will be facing in the game, any errors with the in-game documentation, and what works well in practice vs. Also undead, construct, outsider shifter feats allow for more tactics, depending on the module. 210 Deutsch. For skills, maximize persuade. Massive bull = Bull's Strength. Druid or Cleric that can cast those spells as needed without being "committed" to them. x weren't included in the game. They strive to live in harmony with the natural world, and hate anything that is not part of the natural cycle, especially aberrations and undead creatures. Arcane Spell Guide by tno_77. This spell also affects friendlies on hardcore difficulty, making it a dangerous spell to cast around allies. 5, where bards can use light armor without spell failure and can take a feat to use medium armor without spell failure. Spell Resistance: No. Cantrips; First Level; Second Level; Third Level; Fourth Level; Fifth Level; Sixth Level. Your dark powers allow you to glimpse the future, granting you damage reduction 10/alchemical silver for 1 round per warlock level. Early spell you have grease which is a conjuration spell, and druid are immune to grease. Even an inexperienced Cleric can bring people back from the brink of death, and an experienced Cleric can bring back people who have crossed over that brink. Stormlords wield thunder and lightning like a warrior wields his sword. 1=yes, 0=no (You can state 9 allowable races in SubraceID1-SubraceID9) SubraceID1. This guide focuses on some tips to help new players build spellcasters. 5e dnd), and you should be okay. 2] Monks get incredible bonuses to attack rate and the Flurry of Blows ability which adds even more attacks, as. v. I believe all three have access to the diplomacy skill, too, which is the most useful in the OC and MotB campaigns. . Gray dwarves are even less charismatic than shield dwarves, but make up for it with natural talents and spell-like abilities. Buffs are overall stronger with spells like Haste, and has some powerful offensive spells, though it cannot provide healing, which may be bad considering NWN2's only healer option unless you can somehow get a full custom party is the Druid Elanee, whose healing spells are more expensive to cost than a cleric. If an animal companion is killed, it cannot be. If you play as a spellcaster, though, keep in mind that getting a prestige class that allows you to continue earning spells is usually a pretty nice thing. Type of feat: metamagic (general feat) Prerequisite: ability to cast 2nd-level spells Specifics: All variable, numeric effects of an empowered spell are increased by 50%. Originally posted by: Evadman I accidently corrupted my char ( a fighter ) by having him learn wisardry under rouge. Range. nss. Anyhoo, this spell, new for MotB, is actually a great spell even in a Ranger's hands. Favored Soul 20 is a legitimate power build. In NWN2 the metamagic feats make sorcerer superior, not sure if it is the same in NWN, which uses 3rd edition. 10 druid 11 druid 12 druid - maxed spell. I'll try to alphabetize it shortly. NeverWinter Nights 2 Numbered Spell list I have seen a numbered feats list and decided to make one for spells to use with the "givespell" command. Druid spells are tied to wisdom, which determines what level of spell the druid can cast (up to unmodified wisdom - 10), bonus spell slots, and what the spell's difficulty class will be. They strive to live in harmony with the natural world, and hate anything that is not part of the natural cycle, especially aberrations and undead creatures. Please excuse its imperfection while it is. "Slender and graceful, this wood elf wears the earth toned garments of a druid. Basically, Cleric spells seem to be harder hitting, but shorter duration while Druids last longer, effectThe format of this . I'd grab a BEAR for animal companion. the user in question is playing an official campaign using prestige classes not found in the game, particularly. vs druid getting bonus feats every 4 levels. Use: Selected. You conjure a rain of stones that fall from the sky, causing 1d8 points of bludgeoning damage per caster level (to a maximum of 10d8) to all enemies in the area. It rates every arcane spell according to usefulness, with a shortlist for every level for the wizard and sorcerer classes. The first and the one I prefer to play is 5 druid, 29 shifter, 6 monk. Caster Level(s): Cleric 2, Druid 2, Ranger 2, Wizard / Sorcerer 2 Innate Level: 2 School: Transmutation Descriptor(s):. Melee druids use most of their spell slots to buff up and crowd control, caster druids throw butt loads of damage and crowd control around. NWN was faithful to the DnD 3. Prepared. Classes; Races; Skills; Ability Scores; Alignments; Backgrounds; Deities; Cleric Domains; Magic Schools;. Transmutation is a very good. Spells come in two types: arcane (cast by bards, sorcerers, and wizards) divine (cast by clerics, druids, and experienced paladins and rangers). If you want to make a melee sorcerer, mix it with barbarian and laugh your ass off. This spell will also lower the target creature's Spell Resistance by 5 for ten rounds. Either can get dragon shape so if thats all your after, epic druid is still nice for spells. v. Tsunami epitomizes a druid's ability to wield the power of nature in battle. Druid: Between shapeshifting, powerfull spells, pets and summonings. This is the cap if the player only has the base NWN2 game. Feat ID: 2854 Background ID: 21 Prequesites: To take this background feat you must take Druid at level 1. Neverwinter Nights 2 Persistent World BGTSCC Discussion Forum. The spell counts as a level 2 spell for the number of spells she can cast today, but the saving throw is the same since it's still innately a level 1 spell. I assume he's using cleric levels for their buffs (divine power/favor/etc) with 20 cleric levels and extend spell it's a pretty reasonable uptime. Zen Archery makes for a pretty awesome archer. Arcane Spell Guide by tno_77. Spell level: cleric 6; druid 7; cleric with healing domain 5 Innate level: 6 School: conjuration Components: verbal, somatic Range: touch Area of effect: single Duration: instant Save: none Spell resistance: yes Additional counterspells: harm Description: The target of heal is restored to full hit points. Wizard cant heal, has poor survivability and most of its spells are useless 90% of the time. . 7 Baldur's Gate: Siege of Dragonspear. So I decided to run thru this game again and looking thru the discussions thru the ages, notably the Druids are awesome at higher levels. using Still Spell, in a way that helps for melee fighting by. It is entirely reasonable to start a Druid build with a wisdom. Bonus damage for oozes and plants is not calculated properly. You do have to cast freedom on your animal companion and summon, but casting one then go fight your enemies in it and your enemies have to constantly saves vs reflex and will. Character Build FAQ by randomsome1. Cleric is a base class in NWN2. I'd recommend the druid/monk/shifter though if you plan on using wildshape and other such transformations. #4. 1 - Added Pokey and Thuggie builds with minor edits. As they don't normally pump WIS, even a warrior-cleric has stronger offensive spells. As a spellcasting class gains class levels they gain access to higher spell levels, a wider choice of spells known (either at current levels, or from gaining higher spell levels) and more spells per day. However, you lose a few levels of spell progression compared to a pure druid, but I still got to Level 9 spellcasting by level 19 or 20. Sorcerers can cast as many Identifies (or any other level 1 spell) as they have spells available, as and when they need them. Obviously self buffing and spell casting are out in this build, but it gets every shifte form, and has dragon form by lvl 33 easily thanks to great wisdom feats. over many, many rounds. Unlike the druid, a spirit shaman does not have to memorize his spells in advance, but he is only able to learn a limited number of spells. "c:My DocumentsNeverwinter Nights 2campaigns") [OPTIONAL: Download and install TonyK's Companion and Monster AI 2. NWN2: Realms of Trinity Wiki. A spell is a one-time magical effect. Not only do you get a nice Animal Companion who has your back when you're spellcasting, but you also can turn into an animal and bite people's asses or. You get spell progression and full BAB. It always gives the caster a +5 bonus due to several extremely weird errors in the script, so at lvl 5 the druid will deal 1d8+5 pts CON damage to such creatures instead of 1d8+1. You are surrounded by a ghostly nimbus of light that grants damage reduction 20/adamantine, prevents all spells of level 2 or lower from affecting you and provides 25% concealment. These are spells such as Ghostly Visage, Improved Invisibility, Ethereal Visage, Mage Armor, Shield, for example. If you're a multi-class character with the Wildshape ability then you can take this feat and cast all spells while shape changed. A creature takes 3d10 lightning damage on a failed save, or half as much damage on a successful one. The spell description states "The target animal companion" - it should be more clear, the script has it set to only the casters animal companion, not any others (eg; you cannot cast this your. However, its large radius means it can easily destroy chests and the like, potentially. About 40+dr, yes, he resists some of my spells (except if i use Mordenkainen's disjunction), i never found his in game statistics, so i've used DnD (probably 5E), but yes, he is probably weaker. I had fun with a halberd-wielding bard in. Druid build. The strength of this conjuration is such that the demons are bound to your will, and you need not have cast Protection from Evil, or any similar spell, to prevent them from attacking you. All 5 ft. A druid must choose and prepare her spells in advance. 46 change list with the improved weapon descriptions along with a new weapon. Sorcerers in particular may find the following information helpful when deciding which spells to add to their repertoire. at level 1 u have 4 slots of innate spells and 4 slots for lvl 1 spells. Valden21 Feb 24, 2021 @ 7:02pm. Warlock. Druid spells Category page Edit Druid spells are tied to wisdom, which determines what level of spell the Druid can cast, how many of each spell, and what the spell's DC will be. NWN2 class discussion. Just pump wisdom, it will govern all AB, AC and spell DC. I'm talking about a Cleric/Stormlord character. For the duration of the spell the creature becomes a juggernaut of destruction, gaining +8 bonus to Strength and Constitution, and randomly attacks former allies and enemies alike. I would only play a druid for roleplaying reasons if you want to, otherwise cleric all the way. Level 0 (All spells known) Flare - This spell is not limited by the target's HD, as opposed to daze. Anyhoo, this spell, new for MotB, is actually a great spell even in a Ranger's hands. Eleven new druid spells from nwn2. Small - Unused; note that 5 feet in NWN2 doesn't. clerics and druids are busted, and in nwn it's even worse with dragon shape. Wizard: Same feats as Cleric. For example, if you can only cast up to level 3 spells, then you will be unable to learn a level 4 spell from a scroll. This spell opens a portal to the Lower Planes and calls forth a Balor to assail your foes. When targeting area of effect spells, the respective size will be highlighted on the ground. You can use a spear, take intuitive attack (wisdom instead of Strength for AB bonus), and take the Storm Lord PrC and a couple monk levels for wisdom AC and evasion. Clerics, druids, paladins, rangers, favored souls, and spirit shamans cast divine spells -- all based on wisdom (except. So in Kaedrin's Prc mod for NWN2 there's the Canaith Lyrist that is based on the Fochlucan Lyrist. There are a number of new feats and spells that have been added that probably are not in the list yet either that I need to track down. Neverwinter Nights 2; Druids are awesome at higher levels. Spell Resistance: Yes. Some differences to in-game listings may still need correction. Monk / Druid hybrid uses druid buffs to make the monk harder to kill while it punches things to death. When cast by feat (rather than item), grants an additional point of damage reduction per CL above. This spell list is used by both Wizards and Sorcerers. Also, druids are one of if not the strongest thing in neverwinter nights. I suppose it's the same as a middle click. The in-game spell description states +4 armor bonus to AC, but the spell actually gives a +4 shield enhancement to AC. radius 10 ft. Broken Bird: If you have low influence with her and let her leave unharmed, the epilogue of the OC mentioned. Read up on the races and prestige classes a bit, and then go nuts. Companions are associates that can join the player's party in the course of a campaign. Save: None. Druid isn't a bad class, but it gets hurt badly by having a horrible spell list in NWN. Spell progression will continue into the epic (20+) levels. They get crazy good caster spells, awesome defensive spells, and can still wear a little armor. If an animal companion is killed, it cannot be summoned again until the ranger or druid rests. The use of offensive spells is allowable, and the combination of movement decreasing spells along with area effect spells can be quite leathal. Look at 3rd level druid spells: lots of spells that poison, disease, weaken, lower CON, etc. It is based on Lost Creation's Rod of Preparation, which is based on Loudent's Rod of Full. It's also a different school, which may be interesting for. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells. pick cleric or druid. NWNWiki:ShieldNeverwinter Nights 2 Feat List (11-03-06) ===== This is just a simple list of all the feats in the game along with their corresponding number used for the "givefeat" console command. That being said, the cleric offers a few advantages over the druid. However, once you've taken 10 points of melee damage per caster level (maximum 150 points of damage at level 15), the effect ends immediately. That game is built off of 3. Stormlord is a prestige class that was introduced in Mask of the Betrayer. However, since NWN2 uses summon creature spells instead of summon nature's ally spells, the choice of summons is restricted to a single animal type (a limitation of the. 46 comprehensive changes list. I would guess it does. Return to Top. NWN2 DB Forum; FANDOM. It adds +1 to all save DC 's, making it somewhat like a spell focus: all. nwn2strategies, nwn2 build, build. 1] 3. Also druid spells in general, with exceptions, do lowish damage but have great crowd control potential, due to how they have low damage but last long. Where a cleric can hold a few monsters/humanoids for a couple of rounds, Druids can create an area of entanglement (holding and spell interrupting) for a bit longer. Start NWN2, select new Campaign and select Epic Campaign. In Neverwinter Nights 1 you were given an option to change animal companion and its name when you level up. I had selected Wolf as companion but now I want to change it to Bear. Mass Owl's Wisdom NWNWiki:Owl's Wisdom d20 SRD Owl's Wisdom. 10 ===== TABLE OF CONTENTS: I. The target creature is healed for 1d8 points of damage, +1 point per caster level (to a maximum of +5). ago. 2da shapes and then add the checks in spell scripts. This is not a powergaming build, this is a pvm build for OC+the 2 expansions , so handle it like that. Edit Edit source View history Talk (0) These spells are part of the "Conjuration" school of magic. 0. Half-orc (2) Fighter (1) Druid Neutral Good (50/91) I have spells like Summon Creature 1 and Entangle but, it won't let me use them. Normal: A character cannot equip weapons they are not proficient in. Flare: Dazzles one creature (–1 penalty on attack rolls). The target gains a +1 bonus to attack rolls, a +1 bonus on saving throws versus fear, and a 1d8 +1 per level (maximum +10) bonus to maximum hit points. This being a Stormlord build, you will want to choose a Deity with Spear as his Favored Weapon. 2da files. 5 while NWN uses 3. You can melee in forms or cast depending on the situation. The target creature is healed for 1d8 points of damage, +1 point per caster level (to a maximum of +5). You temporarily transform into one of the following fearsome creatures: Frost giant Fire giant Horned devil Nightwalker Iron golem Abilities: STR 29, DEX 9, CON 21 AC: 16 (10 base, -2 Size, -1 Dex, +9 Dodge) BAB: retained Damage: 3d6+9 (20/x3) Greataxe Other: Cold immunity, fire vulnerability. Many spells cause an area and its creatures to be affected in some way. But if you want to make a melee-oriented Druid, they are quite viable. A druid can cast only a certain number of spells. progression and focuses on the Spear for melee, and also throwing weapons. The font of dark magic burning in their souls makes them resistant to. Throughout the storylines, decisions that the character makes when interacting with them or others will affect how much Influence the player has with his companions. 0) So whether either of them is superior is based on preference rather than quality. A animal domain wizard or druid has less base spells / day (druids 5/lvl/day lvl 1-5 and 4/lvl/day lvl 6-9, wizards 4-5/lvl/day, depending if one specializes), druids get the added bonus of having an animal companion in addition to your summon + elemental swarm spell. She can "lose" a prepared spell in order to. This makes it one Druid spell which ranks quite highly for damage and utility. Specifics: The character casts spells as quickened spells without using higher-level spell slots. The Commune With Nature spell (+8 Survival). Of note, Empower also works on Ability boosting spells, such as Bull's Strength, boosting 3-7 points instead of 2-5. the DC they have to hit has your WIS modifier added to it). Most of a Bard's useful spells are either defenses, offensive buffs, debuffs, or status. This spell list is used by both Wizards and Sorcerers. This spell smites an area around the caster with bolts of lightning which strike all enemies. The high CHA makes this build an effective offensive caster using the solid druid offensive spells. Low-light Vision: Party can see in the dark like elves Magic Fang: One natural. A cleric's two chosen domains also provide two to five domain spells at the specified levels indicated by each domain for use with their domain spell slots. Druid Spells Neverwinter Nights. 5 seconds as normal. Druids are a good class for doubters. The spell imparts a physical transformation upon the subject, not unlike the process that produces a zombie. Most spellcasters prepare their spells in. All items (78). An unsummoned companion can be recalled after a short cooldown time. The other common buld went along the lines of Druid 21/Shifter 17/monk 2. On a GTX1070, with the BG1 remake in NWN2 engine, my system bogs all the way down to 25fps with max quality everything and full shadows. Spell Resistance: Yes. A successful touch attack must first be made when this spell is used against undead. The Druid can be built to be a melee fighting, spell-casting juggernaught just like a better (Divine) version of the Gish. So the best solution is to disable the restriction for all polymorph. nwn2strategies, nwn2 build, build. In this first Neverwinter Nights 2 build video, I am doing th. UPDATE: Epic druids can cast in any form. 3. I'm playing NWN2 a lot lately online, and I was wondering if there is any combination of divine and arcane core classes that aren't completely awful. In general druid spell list is worse than that od sorceror/wizard. While spells may be flagged in this manner, they may be too high of a level to actually perform the meta-magic feat upon the spell (e. This should be your main focus for placing extra points at levels 4-8-12-16-20. Appropriate spells are automatically quickened when cast - no metamagic feat needs to be applied. Druid shapes rely on DR buffs to penetrate likewise DR since they cannot merge weaponry like a shifter can. This makes Shifter into just another Fighter class, and you just buff up with long lasting spells before shifting after rest. A cleric gets one bonus domain spell slot at. The radius is actually Huge, not. . > Monk is my standard extra class - take it at thirdNeverwinter Nights 2: Mask of the Betrayer - Bard Guide By: DonJarlaxle 2/22/2008 Version 2. You have to right click on the scroll, and click on the "Learn" option. Your Wisom should be your highest stat and Con should be decent (14 should do). Having a higher influence with different companions can open up side quests or make more options. Creatures with more than 6 HD are immune to the fear effect. When you cast this spell using a spell slot of 2nd level or higher, the radius of the fog increases by 20 feet for each slot level above 1st. They strive to live in harmony with the natural world, and hate anything that is not part of the natural cycle, especially aberrations and undead creatures. Theres better fighting classes to add over the ranger for sure, but dont count the ranger as a bad combo. 16 Offizielle Ankündigungen. These are Wizards, Sorcerers, Clerics and Druids. It can also summon with the best of them: Animal Companion + Animal Empathy + Summon Creature + Wild Shape = Animal Army. Prerequisites: 21st level, Quicken Spell, Spellcraft 30, ability to cast 9th level spells. Druid Spells V. Introduction II. In general druid spell list is worse than that od sorceror/wizard. Attractive and youthful, her high cheek bones, pointed ears and radiant skin give her an almost celestial appearance. The amount of bets with crypto coins has doubled since 2021, which is a sure sign thatSpontaneous Conversion. Most Recent Neverwinter Nights 2 News. flat dr, dr against everything but adamantine, energy resist all, spell resistance, it's frustrating as hell. This spell does not affect living creatures. 5. Qara will be about as strong as a player made Sorc. 11 Lucky. Attractive and youthful, her high cheek bones, pointed ears and radiant skin give her an almost celestial appearance. 5E needed a full round action (at least 6 seconds casting time) to cast a spell with metamagic with the exception of those modified by the quicken spell feat, which took a swift action to cast as normal for that spell. ago. You will need a wizard, cleric, and a druid if you want to make all items. Abjuration Resistance: Subject gains +1 on saving throws. The Druid can "lose" any prepared spell in order to cast any summon creature spell of the same spell level. Neverwinter Nights: Enhanced Edition. Neverwinter Nights 2: Mask of the Betrayer Character Build FAQ . A Sorcerer will only ever be able to cast three different level 9 spells. It seems to me that everything a wizard can do a cleric or druid can do better. EDM adds +10 damage per hit. Flare: Dazzles one creature (–1 penalty on attack rolls). I know I know, Wizard is the "most powerful" build if it's made properly, and there are some combinations that "broke" the game in terms of power (monk druid shapeshifter), but because I like to RP my characters into believeable builds, I am going to share my finding. Once you've picked up the other feats you want, weapon focus and improved critical are decent. As a forth class you can use Hospitaler. I just cant stay natural. Spells. v. The transmutation spells are the following, organized by innate. The Druid Build is a NWN Build for BioWare's cRPG Definition of 2002, Neverwinter Nights 1. For feats, Power Attack, Divine Might, Cleave, Knockdown, and Improved Knockdown would all be useful for a Paladin. For a list of all spells which can be enhanced by this feat, see: Category:Spells that can. By comparison, Sorcerers in NWN2 can metamagic any spell as a normal spell, it being cast in 1. Beyond the woods, arcane archers gain renown throughout entire kingdoms for their supernatural accuracy with a bow and their ability to imbue their arrows with magic. You can melee in forms or cast depending on the situation. Note: Although this feat works perfectly for all classes in the single-player campaigns, it can fail. But if you want to make a melee-oriented Druid, they are quite viable. Caster Level(s): Druid 2 Innate Level: 2 School: Enchantment Descriptor(s): Mind-Affecting. This makes Shifter into just another Fighter class, and you just buff up with long lasting spells before shifting after rest. 16-17 is pretty decent (this'll give a +3 to INT at level 1; that's a +1 lv 1-2-3 spell); the +3 to INT will allow to have even more skill points to invest, so you may even chose some non class skills.